August 4, 2026
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The Guardians Enters the Final Stretch — Playtesters Needed
Development on The Guardians is approaching the finish line. We are completing cutscenes, fixing bugs, preparing an updated demo, and looking for playtesters.
Read More →WE DEVELOP FOR GAMERS, NOT FOR CORPORATE
An indie studio crafting immersive experiences — from paranormal horror investigations to tactical carrier combat. Follow our journey, track our releases, and play our games.
// Our Games
// Horror · Paranormal · Action RPG
A city built on sacred ground has awakened something primordial and restless. As a paranormal investigator, uncover the truth behind growing paranormal activities — survive horrific experiences and awaken astral powers to cleanse the land.
View on Steam
// Tactical · Combat · Carrier Fleet
The Aegis Carrier Fleet merges human skill with unmatched AI control — IRRA. Command the most advanced aircraft into lethal battle zones where your squadrons act with precision to secure decisive victories.
View on Steam
// Zombie Survival
Typcial Zombie game, but the world is orchestrated by an LLM.
View on Steam// Dev Blog
August 4, 2026
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Development on The Guardians is approaching the finish line. We are completing cutscenes, fixing bugs, preparing an updated demo, and looking for playtesters.
Read More →June 6, 2026
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An honest look at what it means to develop two titles simultaneously as a small indie team, and where each project stands heading into the back half of 2026.
Read More →June 6, 2026
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Today we're excited to officially introduce **The Eleventh Day**, a first-person survival horror game currently in development.
Read More →// Development Roadmap
2026 — 3Q
House FlyYou are a House Fly and your only purpose is to annoy the occupants in a home.
2026 — 4Q
THE GUARDIANSFull launch window target for THE GUARDIANS. Wishlist on Steam now for launch day alerts.
October 2025
CORPOREALCORPOREAL Release before Halloween.
2025 — Active Development
THE GUARDIANSIRRA AI first integration. Squadron behavior trees, carrier management, and mission structure established in alpha build.
2025 — Active Development
CORPOREALFirst playable build with full paranormal investigation loop, astral power progression, and chapter 1 environments completed internally.
2024 — Pre-Production
THE GUARDIANSTHE GUARDIANS enters pre-production. Carrier fleet mechanics defined. IRRA AI concept begins taking shape. Steam page published.
2024 — Early Development
CORPOREALCore concept locked in for CORPOREAL. World-building, lore foundations, and early prototype gameplay established. Steam page goes live.
// About Us
We're an independent game development studio driven by a simple belief: small teams can make games that hit as hard as anything from a major studio — if the vision is clear and the passion is real.
Our current slate spans two very different worlds: the atmospheric paranormal horror of CORPOREAL, and the high-stakes tactical combat of THE GUARDIANS. Both are deeply different in tone, but share the same DNA — tight mechanics, rich world-building, and stories worth finishing.
We build in public, share our progress regularly, and genuinely value every person who wishlists, plays, or leaves feedback. You're part of what makes this possible.
Follow on Steam// Contact
Press inquiries, partnership proposals, bug reports, or just want to say you're hyped for one of our games — we read everything. Reach out through the form or find us on Steam.